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The mouse situation generally in the mac ecosystem is hot garbage. You need a third party tool to disable cursor acceleration and scroll wheel acceleration (both of which are major quality-of-life features). You also can't map pressing the scroll wheel to a click-and-drag scroll.


Is there a reason why? Does OSX lock down the driver subsystem or something?

Personally I don’t have a fancy mouse (just a cheap wired Microsoft one) because it’s hard to find good ambidextrous mice. So it probably just uses standard mouse drivers.


I think the reason is that consumers of expersive & customizable mice are gamers who almost exclusively use windows.

Razer used to have a mac version of their app but they just decided to not make their new app and support any new devices several years ago.


Ah—yeah that makes sense. I would like to foray into better hardware territory at some point. There certainly could be a lot of value for all applications with quick mouse-triggered macros and whatnot.

I typically swap my mouse hand to prevent repeating stress injuries so there’d have to be better ambidextrous support!




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